Thursday, February 3, 2005
I learned so much from Mercenaries, mindlessly blowing things up is fun, but I knew that. That’s why I rented this game. Calling in an air strike just to see a building become a pile of dust feels terrific, but beyond the destruction is a solid game.
In the game you are a mercenary in the border between North and South Korea. You accept contracts from different factions—Americans, South Koreans, Chinese and the Russian Mafia— and in return for your services you will receive payment and intelligence. The intel helps you locate and capture or kill key members of the North Korean dictatorship government. Locating your target means you can capture and have them airlifted for interrogation or kill them. Killing them means you only receive half the bounty and it’s not as rewarding.
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One thing I learned the hard way is that in Korea bushes are the natural enemy of tanks. A tank can destroy any building or vehicle but running into a bush or a tree can flip it. The ally “Al” could have used some work. Your allies in Mercenaries make your allies in Halo 2 look like Steven Seagal.
Although this game had a couple flaws, it was worth it. Hijacking a tank in the middle of a firefight and using it to destroy everything never gets tired. I played for about 20 hours and had only captured 23 of the 52 targets and had fun with every capture. If you like Grand Theft Auto or war games you should definitely accept this contract.
Grade: A-
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